Wednesday, March 13, 2013

MORE FOOLIN' AROUND

Warning: this might not be office or school safe.

There... I like this head (above) a lot better than the previous one. 

Out with the old (above) and in with the new!


Boy, I get a lot of mileage out of this expression (above). It comes in handy for lots of things.


I got this (above) off the net, but I can't remember where.
This eight-legged woman (above) didn't turn out well at all, but I kinda like the idea. The painted part of the caricature is by Tomo. 


Last but not least, here's another photo from the net.  This kid was photographed at the very moment he was about to drop the "F" bomb.  Yikes! Imagine if the kid didn't learn any other word til he got older.

Also, you can tell by the condition of his nose that this kid snorts his baby food. A born iconoclast.

4 comments:

  1. Hey Eddie, have you seen this really fun Mickey Mouse cartoon? It's not exactly perfect, but it's just one more step in bringing back fun animation and making it mainstream again. Mercury Filmworks produced the film and people like Andy Suriano, Chris Savino and.....yes....Kali Fontecchio, did great work on this.

    http://video.disney.com/watch/croissant-de-triomphe-4d7b3aae690a98650d776d97

    http://www.cartoonbrew.com/disney/disney-is-producing-new-mickey-mouse-shorts-and-premiered-the-first-one-today-79117.html

    19 of these new shorts are gonna be shown on Disney Channel and other Disney related channels and websites on June 28th of this year.

    Amid Amidi had this to say about the gags and comedy, which I agree with for the most part:

    "My prime observation about the first short Croissant de Triomphe is that it struggles to find the humor in its set-up, which is Mickey driving around Paris on a scooter. Outside of a handful of lukewarm attempts at gags (including Minnie’s tonsils appearing in a phone, nuns knocked into the air like bowling pins who then float down, an appearance by Cinderella), the cartoon emphasizes frenzied videogame-influenced action sequences over slapstick. Even obvious gag set-ups—for example, Mickey dressed as a knight and lancing croissants—have no comedic payoff."

    Another thing that could have made the shorts work better is if they had tried to use Tom Oreb's Mickey Mouse design from the 1950s and redesigned characters like Pluto to make them look good in whatever animation software the animators decided to use.

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  2. Roberto: Yeah, I did see it, and it certainly is a step up for Disney TV. Congrats to everybody who worked on it!

    Amid's criticisms are justified, and the film does come off like a video game, but it was still fun to watch and it comes off like the people who worked on it really cared about it.

    I have my own ideas about how characters like Mickey should be handled. Way back when, I was going to write a pamphlet about it and sell it through the Theory Corner Store, but I changed my mind. It would have ended up on the net being duped for free and I wouldn't have made any money at all on on it. That's too bad. I'm a natural-born pamphlet writer.

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  3. I also have ideas about how I would create and animate my own Popeye cartoon inspired by a lot of the bebop and early rhythm and blues recordings I love, especially the swing and bebop hybrid bands. Benny Goodman dabbled into bop in the late 1940s and the results turned out terrific, IMO, so that's the music I would try to time the short to. The visuals would sort of be inspired by John Hubley but at the same time look highly lively and cartoony in the vein of Clampett, Jones, Avery, and combine that with the stuff Fleischers excelled at. I would also try to incorporate the techniques of some of the best animators at Famous Studios and their 1940s output. I've been fascinated by those black and white commercials Hubley did, so it would sort of be like that, but I'd take that concept further. I'm one of these people who can easily visualize animation in my head.

    With Mickey Mouse, I would try to add anything that the original cartoons lacked and combine that with Disney's high standards for animation.

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