I hesitated to put this up because a lot of people don't like ballet, probably because they've only seen it on TV. It's a medium that has to be seen live. The thump on the floorboards, the sweat, the commitment and almost super-human determination of the dancers to do impossible things; none of this translates to the screen. In almost every case the people who don't like ballet are the ones who've never seen a good one.
Anyway, there are a lot of parallels between ballet and animation. The examples I'll use here come from the collaboration between Balanchine and his star ballerina, Suzanne Farrell. Balanchine fell in love with 16yr.-old Farrell who was forty years younger. They both new it couldn't work in the long run but they were determined to translate the intensity of what they were feeling into art. It was a case of two first-rate people giving everything they had to an ephemeral medium.
Here (below) is an excerpt from Joan Acocella's "Twenty-Eight Artists and Two Saints." Farrell eventually became a teacher and here's what Acocella says went on in her class. Click to enlarge the page.
Wow! True enough! An animator has to be in the moment too, in a sense. A really good and unique performer is wasted by a director with a too specific view of how an action should be done (this doesn't apply to John).
BTW, I do believe in careful editing, I just don't believe in animatics, which are a tool of the devil.
Much wisdom here (above)! This is one of the many reasons why animation scripts should never, ever be written by writers. Writers don't know what individual artists in the unit are good at. Only another artist could appreciate that. A good story has to be tailor-made to fit the strengths of the artists who will work on the show.
