Showing posts with label scribner. Show all posts
Showing posts with label scribner. Show all posts

Sunday, December 14, 2008

CLAMPETT'S "OLD GRAY HARE"


A quick disclaimer: every shot and clip here was stolen from John K's blog, the 12/8/08 installment of "John K Stuff. " John delivered a marvelous analysis of this scene from "The Old Gray Hare," which I won't attempt to improve on.  To tell the truth, I have no idea what I want to say about this animation, I'm only writing because it's one of my all-time favorite Clampett scenes, and I can't let the occasion of seeing it discussed go without comment.

http://www.cartoonthrills.org/blog/Clampett/45OldGrayHare/bugsdeath1short.mov




This is the famous Elmer head roll, animated by Bob McKimson. Bugs is brilliant as the dying rabbit, but the scene is stolen by Elmer's reactions. Elmer underplays the scene, and Bugs overplays it, and yet our eyes are mostly on Elmer...proof, if it was needed, that good reactions are reliable scene stealers.

A lot of directors like to play reactions on a one-shot, which is usually a mistake. People like to see the give and take between the action and re-action, and cutting is a distraction. I remember that Jackie Gleason almost always did his slow burns in two-shots.




Elmer slowly rolls his head right and left in perspective. 2D animators hate this because flaws in the inbetweens always show up when you go this slow. This didn't deter McKimson who was a killer draughtsman.

There are so many delights in Elmer's character design. The big hat emphasizes the head rolls nicely. McKimson could have gone for a perspective distortion by leaning the hat far into camera as it rolled, but he wisely underplayed it. Come to think of it, the whole character design is an example of underplaying the extreme and flamboyant elements. The huge head and tiny, peanut body are sooooo graphically drastic, but Clampett softens them, makes them appealing.




I love the way Elmer reacts to what Bugs is saying. Whenever Bugs has an accent in his animation, Elmer does a quick recoil then drifts back to his previous pose. I love the hand hesitantly patting Bugs' stomach. I love the way Elmer looks offscreen when the delusional Bugs points something out, then drifts back to his original pose. Drifting back after a quick movement is a powerful technique. I love the way Elmer looks at Bugs with those impassive, old-people's eyes. I don't think I've ever seen those kind of eyes in any other Hollywood cartoon.


In the first three pictures at the top, I love the way Elmer seems to be studying Bugs. I'm getting off the subject, but in real life I love the way an irritated person will sometimes study the guy who's irritating him. He'll study him like a scientist for a moment, and it all seems so academic and scholarly, then all of a sudden the irritated person will leap up and try to strangle the other guy. I love it when people on the street try to study each other.




It's amazing that Clampett, who has a reputation for being wild and over-the-top, is also the master of subtle, under-the-top, as in this sequence. Clampett makes you laugh and cry, always in the same cartoon. John K is the same way. No doubt John was influenced by cartoons like this, where subtle acting and broad action go hand in hand.

Thursday, February 14, 2008

CARTOONING LESSONS BY SCRIBNER AND CLAMPETT

I thought I'd do a whole post on the subject of Clampett's "Buckaroo Bugs," but I quickly realized that the cartoon is so rich that I could scarcely do justice to a whole sequence here, let alone the whole film. Maybe I'll focus in more narrowly, just on the cartooning in one of the sequences.

Clampett was lucky to have an animator, Rod Scribner, who was a terrific cartoonist as well as a brilliant animator. He could draw funny, he could move things funny, he could act a character and project a winning personality, and he had that indefinable thing that's so rare in the industry...charisma. Since Clampett had a lot of these virtues himself, the match was made in heaven.

The title card credits Manny Gould as the principal animator in this cartoon. I wish I could tell which scenes were his. I'm crediting Scribner with the animation here, because it looks like his style, but Clampett's practice of switching animators in mid-scene can make identification difficult.

Anyway, here's the cartoon, starting about a quarter of the way in. Bugs is pretending to be a bandit and has just denuded Red Hot Ryder with a magnet to the belt buckle.


Before we talk about the action, check out what's happening in the drawing above. Bugs is a big guy wearing a black mask, which is a strong graphic symbol denoting mystery and menace. Red Hot Ryder is a tiny little guy with panties and what appears to be woman's shoes (they're actually short boots).

It's a clash of opposites with big, pretending-to-be-mean Bugs attacking what looks like a poor little lady. A third element is the absurdly over-sized hat, which has a life of its own and threatens to overshadow whatever Bugs and the "lady" do.

Bugs makes like he's going to grapple with the little guy but instead comically attacks the guy's hat.


He pulls up on the hat and the little guy is pulled along with it. Look how inert the little guy is! It's funny to see a body that had a will and a structure a moment before, suddenly become a wet sack of potatoes. This is not only a funny thing to do, but it underlines the idea that gravity is attempting to hold everything down and sets up the gravity-gags to follow.

This is a good example of how exaggerated, cartooney handling -- the suddenly inert body -- makes for interesting animation possibilities. If I were an animator I'd kill to get scenes with gravity gags because they're fun and make use of the unique capabilities of animation. Don't expect to find gags like this in scripts written by non-artist writers.

BTW, the long, back part of the hat (above) is a great visual joke. Why are long, sagging things that stretch out behind us funny? Do they remind us of testicles or loaded baby diapers? I'm not sure.

Clampett was a visceral director. He did lots of gags about things that are funny for reasons that are difficult to put into words. Most other artists avoided gags like that but Clampett reveled in them. Life contains zillions of funny but hard to articulate anomalies, but among the Warner directors, only Clampett seemed to be interested in them.


Here (above) the hat as wet bed sheet (or pizza dough) is emphasized. Bugs' earnest, serious expression is a terrific contrast to the absurdity of it all.

How do you like the funny proportions in Ryder's body: a long torso, a bulbous round pelvis, then stubby little legs with girl shoes. Genius!


Bugs (above) suddenly covers Ryder with the stretched out hat.


The momentum (above) causes him to flip over.


Ryder (above) stands and flails around inside the hat.


Bugs (above) needs to run off screen to set up the next gag, but instead of going into an immediate run he instead flails around with Ryder for an instant. I had to cut frames to compress the action so you may not see the scramble here. I mention it because I like it when characters unexpectedly go in and out of synchronization with each other. You see it in Fred Astaire movies and it's devastatingly effective.


When it's time to leave bugs just leans into his run and is offstage in an instant.


More cute pantie shots (above). Notice that Ryder has stepped out of his pants while we was flailing.


He steps back into his pants, which for some inexplicable reason I find funny, and the hat brim takes over as the dominant funny element. Here the brim develops wings, sort of. I always find it funny when a comedic character has a suddenly billowing cape or a loose, blowing skirt. Maybe that's because you don't expect a fleshed-out, three-dimensional character to become, without warning, a graphic symbol.



The big, floppy brim (above) really dominates now. it's like a wet bed sheet.


Ryder (above) pushes up and it pops off.


Now it billows out (above) and settles down. Look at the oodles of energized space that's enclosed between the hat and the top of Ryder's head. Artists love stuff like this. We're constantly amazed at the efficacy of the tools at our command. Only a moment before, the scene was about how much like pizza dough the hat was. Now the scene is about the gracefulness of the falling hat and the power of unexpectedly enclosed and activated space.


Now the hat (above) goes back to its previous shape, which is delightfully drawn. Simultaneously we're reminded of how stupid-looking and funny Ryder is. This sets us up for a bunch of stupid poses that are coming shortly.

I'm just amazed at how frequently Scribner and/or Clampett change the focus of the gag within a scene. One thing is emphasized and then another, and yet the scene retains it's over-all unity of purpose.


I'd intended to comment on a the frames that follow but look how much space it's taken just to describe the few pictures we've seen so far. Clampett cartoons are so rich that you could spend hours analyzing simple actions.

I'll leave up the remaining frames without comment. Remember that I had to drop frames to compress the action.












Oops! I can't help but comment on this one (above)! Ryder puts down his guns and withdraws his hands. That doesn't sound like much, and it won't seem like much in still pictures like the one above, but when you see it in motion it's hilarious!

I associate this technique with Friz because he used it so often. He realized that the simple, understated act of picking things up and putting them down can be incredibly funny when it's done right.




Tuesday, June 12, 2007

CLAMPETT AND THE ART OF THE INBETWEEN



GREETINGS CARTOON FANS!


Thanks to friends John & Kali I'm able to post a real discussion of animation with lots of examples and not just a couple of stolen frame grabs. I even have a link to a film clip at the bottom! I feel so adult!

OK, enough gushing! Let's get down to it!



This is Porky on the doorstep from Clampett's "Kitty Cornered." This was the first Clampett I ever saw and when it came on my jaw practically dropped to the floor!
I was used to pose to pose animation where the inbetweens were just technical necessities. I didn't question that, I just assumed that animation involved a certain amount of tedium and there was no way of getting around it. Now here, in front of me, was a whole different way of animating! Here the animator (Rod Scribner) did his own inbetweens. I was shocked! It not only worked but it was fall-off-the-seat funny!


Most of the poses on this post are inbetweens. I had to leave out a lot to conserve bandwidth, but you can see that Scribner is cartooning like crazy, throwing in every funny idea that could fit. The pose above with raised arms reminds me of the old Keystone Cops poses that you used to see in newspaper comics. I love how Porky's fat little body compresses here. Look how delightfully seedy his eyes are!


This (above) is the kind of toothy, squinty expression you only get in inbetweens. Inbetweens should look like inbetweens. They should show all the transitory little emotions between the major emotions. Even a sad person will have a happy inbetween or two and visa versa.


Here (above) Porky struggles to get the word out. Even if he didn't stutter he'd have to struggle. We humans communicate with grunts and whistles from our lips and voice box and getting it all out past the mushy part of our muzzle requires an effort!
"OH BOB! YOU WERE SO GREAT! HOW DID YOU AND SCRIBNER THINK OF STUFF LIKE THAT!!!???" Oh...uh... pardon. I lost it for a moment.



So here's the pig again! He pushes out toward camera with his mean little baby face...


Then he antics back, looking very much like a human all of a sudden (as all animals should periodically), then...




BAM! A really explosive thrust outward (above) with big, dilated eyes and killer arm positions! Those arms work great with the bowed legs. Scribner was a great cartoonist as well as a great animator! What a dynamite combination!

Oops! He withdraws into a little compressed ball of peevish anger. Somehow we become aware of the nightshirt again.

His muzzle (above) prepares for another outburst. The cheek muscles pucker and stretch in preparation for forcing the words out.


A big antic (above) allows us to see how large the cranium is. The arms fly up as if to do another Keystone Cops pose but instead...


...instead he grabs the air like a baby and diddles it! And wow, look at the far away stare in Porky's eyes!

Is the anger dissipating? Sort of! Here's (above) another classic inbetween face showing the tired, squinting eyes again. Emotion is very tiring for us and we have to go into near sleep between emotions sometimes, even when we're excited and in the middle of broad action.

The world of inbetweens is a strange, surreal world where characters' real emotions hold sway. It's the world that would exist if all of us were prevented from taking stock poses to impress other people. It's the world of the ego rather than the super-ego. It's a place where people flash angry, infantile, ridiculing, lecherous, acquisitive, stupid poses at each other. In a funny studio the inbetweener would be a respected professional possessing great and mysterious secrets about the human condition.

Back to the cartoon: Porky snaps out of his reverie into this hilarious Joe Besser fists-up-to-the-cheeks pose. I like hands that hug the face. After all, the face is the master, the controller. What could be more natural than to have its minions nearby?

Gee, I must sound crazy talking this way. Anyway, it's a tribute to Bob Clampett that his cartoons stimulate discussion like this. I'm a huge fan of Jones and Avery but their animation is pretty straight-forward and not as nuanced as what Clampett and Scribner did.

Here's (below) the Porky on the step animation!
CLICK ON THIS TO SEE THE FIRST EVER OFFICIAL CARTOON CLIP!!!




OK, that's enough for one day! Return to your work-a-day world secure in the knowledge that you're a new man (yes, even if you were a woman before)! You've been up to the mountain! You've been refreshed at the fountain of Clampett!