Wednesday, May 31, 2006
Storyboarding the Gang Cartoon
If you're a good artist and you're having trouble finding work in the animation industry maybe it's because you don't have enough gang cartoons in your portfolio. No modern cartoon character would think of leaving the house without his six friends, a wacky inventer and a hip retiree to dispense advice. Employers want to see if you can handle this sort of thing.
I know what you're thinking: "But this is silly! You can't act a character or do gags with him if you're constantly forced to cut to other people in the crowd." Just keep that thought to yourself. Employers like gang cartoons. They think they get more for their money that way. But don't despair! help is on the way! Theory Corner offers you this lesson in storyboarding the gang cartoon. The captions tell the story.
The whole idea is to have the whole group confront one person and that person is called (my term) the "solo confronter." In panel "A" we see a flying (i.e. aerial) perpendicular doublet/triplet wedgie (i.e. group} facing the reverse solo confronter. In panel "B" we see two flanking triplet wedgies, both facing the solo confronter.
In panel "C" a triplet wedgie confronts a reverse solo confronter with a few neutral "pawns" present as a sort of garnish.
Panel "D" shows two flying doublet wedgies facing a split reverse solo confronter.
Finally, In a tour de force of cartoon crowd control, panel "E" shows a cascading, right to left flying tsunami octet facing a forward solo confronter. Now THAT'S professional staging!
Posted by Eddie Fitzgerald at 10:36 PM