Thursday, February 21, 2008
MC HAMMER & JAMES BROWN
Here's my favorite MC Hammer video. Man, Hammer could dance! All that jumping...surely even professionals had their lungs jumping out of their chests after a number like this! You'd swear the background dancers were defying gravity.
This one's very far from James Brown's best video but I include it because it gives us a sustained look at his unique dancing style. If the weirdness of the video bums you out, you can clean your eyes with "Night Train," also on YouTube.
Here's Eddie Murphy making fun of the way James Brown talks.
Monday, February 18, 2008
"THE SMOKER" (EPISODE 5)


The only lead I had I was this address in the country that I fished out of her waste basket. It's not much to go on but it's a place to start. That's it, that farm up ahead."





Screeeeeeeecccchhhhh.......CRAAAASHHH!!!!!!!!!!!!!!!!!!
Sunday, February 17, 2008
THE ADVANTAGE OF BUCK TEETH







* OK, I made up that stuff about high branches but there must be some advantage to buck teeth. I have noticed that we tend to be sexier. You never see buck-toothed bachleors.
THE MOST UNDER-RATED TECHNOLOGY






Thursday, February 14, 2008
CARTOONING LESSONS BY SCRIBNER AND CLAMPETT

Clampett was lucky to have an animator, Rod Scribner, who was a terrific cartoonist as well as a brilliant animator. He could draw funny, he could move things funny, he could act a character and project a winning personality, and he had that indefinable thing that's so rare in the industry...charisma. Since Clampett had a lot of these virtues himself, the match was made in heaven.
The title card credits Manny Gould as the principal animator in this cartoon. I wish I could tell which scenes were his. I'm crediting Scribner with the animation here, because it looks like his style, but Clampett's practice of switching animators in mid-scene can make identification difficult.
Anyway, here's the cartoon, starting about a quarter of the way in. Bugs is pretending to be a bandit and has just denuded Red Hot Ryder with a magnet to the belt buckle.

It's a clash of opposites with big, pretending-to-be-mean Bugs attacking what looks like a poor little lady. A third element is the absurdly over-sized hat, which has a life of its own and threatens to overshadow whatever Bugs and the "lady" do.
Bugs makes like he's going to grapple with the little guy but instead comically attacks the guy's hat.

This is a good example of how exaggerated, cartooney handling -- the suddenly inert body -- makes for interesting animation possibilities. If I were an animator I'd kill to get scenes with gravity gags because they're fun and make use of the unique capabilities of animation. Don't expect to find gags like this in scripts written by non-artist writers.
BTW, the long, back part of the hat (above) is a great visual joke. Why are long, sagging things that stretch out behind us funny? Do they remind us of testicles or loaded baby diapers? I'm not sure.
Clampett was a visceral director. He did lots of gags about things that are funny for reasons that are difficult to put into words. Most other artists avoided gags like that but Clampett reveled in them. Life contains zillions of funny but hard to articulate anomalies, but among the Warner directors, only Clampett seemed to be interested in them.

How do you like the funny proportions in Ryder's body: a long torso, a bulbous round pelvis, then stubby little legs with girl shoes. Genius!











I'm just amazed at how frequently Scribner and/or Clampett change the focus of the gag within a scene. One thing is emphasized and then another, and yet the scene retains it's over-all unity of purpose.

I'll leave up the remaining frames without comment. Remember that I had to drop frames to compress the action.











I associate this technique with Friz because he used it so often. He realized that the simple, understated act of picking things up and putting them down can be incredibly funny when it's done right.



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