Using John's article as a springboard I now see character artists in the animation industry as being divided into two camps, the illustrators and the cartoonists. Illustrators, like the guy who designed the Robin Hood fox below, draw beautiful, well-proportioned pictures. Cartoonists (like Mad magazine artist Don Martin, above) draw funny pictures. Obviously some artists can do both but most have a bias in one direction or the other.

Unfortunately a new group has arrived which is ambivilent to both cartoonists and illustrators: the 3D animator. A lot of 3D animators don't see the point in learning how to draw. They never had time to learn in school because 3D is so labor-intensive and besides, they reason that the people they work for will provide the characters. In my darkest moments I sometimes imagine a world where art school graduates not only can't draw but can't even imagine why anyone would want to draw. I rush to add that this is an admittedly unrealistic fantasy. Anime is coming up fast and is still drawing-intensive, even if it favors illustrators. John Kricfalusi loves cartoonists and continues to train them and at least three studios have put the word out that they're interested in hearing pitches for 2D projects.
Talking about John, I forgot to say why he was so disturbed by my talk about cartoonist/illustrator differences. John believes that there's no reason why caroonists shouldn't be able to draw as well as illustrators, if not better. Cartoonists in the past did it routinely, why shouldn't we? In spite of what I said in the opening paragraphs I have to admit that he has a point.