I am sooooo sleepy and I need to do put up something quickly before I doze off at the keyboard. How about this: the incredible backward men's fashions in Renaissance Italy around 1480 or so?
Both of these Botticelli portraits have the same problem, the heads look they're twisted backwards, Exorcist-style. The faces seems to be looming over the subjects' backs! I used to think that the fault was Botticelli's, that he just couldn't draw a decent male chest to save his life, but I think I was mistaken. I've seen the same problem in other portraits from that era. Apparently backwards fashions were all the rage in those days.
I shouldn't be surprised. In my own time I've seen Ultra-baggy pants, stove-pipe pants, Jogging shorts over long pants, maxi skirts, mini-skirts, girls' shorts with lace trim that looked like underpants, camel-toe jeans, fanny packs over stretch bike-racing pants, formal shapeless grey Frankenstein jackets for men, checkered sneakers, cars designed to look like sneakers, girls' goth outfits complete with metal lunchbox and voodoo doll, big combs left in male afros, gold chains worn with T-shirts, tongue studs, day-glow fishnet T-shirts, mass-market shirts with "BUM" written on them. torpedo bras, no bras, penciled-in eyebrows, bee sting lips....well, it would be a long list. What modern person is entitled to look with disdain on the Italians for wearing backwards clothing?
Thursday, January 25, 2007
Wednesday, January 24, 2007
CARTOONISTS VS. ILLUSTRATORS
Using John's article as a springboard I now see character artists in the animation industry as being divided into two camps, the illustrators and the cartoonists. Illustrators, like the guy who designed the Robin Hood fox below, draw beautiful, well-proportioned pictures. Cartoonists (like Mad magazine artist Don Martin, above) draw funny pictures. Obviously some artists can do both but most have a bias in one direction or the other.

Unfortunately a new group has arrived which is ambivilent to both cartoonists and illustrators: the 3D animator. A lot of 3D animators don't see the point in learning how to draw. They never had time to learn in school because 3D is so labor-intensive and besides, they reason that the people they work for will provide the characters. In my darkest moments I sometimes imagine a world where art school graduates not only can't draw but can't even imagine why anyone would want to draw. I rush to add that this is an admittedly unrealistic fantasy. Anime is coming up fast and is still drawing-intensive, even if it favors illustrators. John Kricfalusi loves cartoonists and continues to train them and at least three studios have put the word out that they're interested in hearing pitches for 2D projects.
Talking about John, I forgot to say why he was so disturbed by my talk about cartoonist/illustrator differences. John believes that there's no reason why caroonists shouldn't be able to draw as well as illustrators, if not better. Cartoonists in the past did it routinely, why shouldn't we? In spite of what I said in the opening paragraphs I have to admit that he has a point.
Tuesday, January 23, 2007
UPDATING SUPERMAN
First of all (above) there's the stocky, Robbie-the-Robot, bag-of-grapefruits Superman. Photoshop highlights abound.
For contrast here's (above) my favorite old-school Superman artist, Wayne Boring. Boring took the stories very, very seriously. His Superman was manly and heroic, a guy not to be messed with. John K is a big Boring fan. I wonder how many other fans are out there.
SOME INTERESTING MATISSE
The blue and green painting is shocking. The colors seem to burn off of the canvas. I'm amazed that Matisse was able to look at the cloth and derive the ideal of pure, vibrant color from it. Of course to get across the idea of pure color he had to use mixed, textured color. This doesn't suprise me because psychologically intense color is almost always textured. That's why a colorist like Matisse was bound to be attracted to fabric. Hold up a red card then hold up
a piece of cloth colored with the same red. The cloth always seems redder. It may not really be redder but our brains are wired to perceive it that way.
I think we get misled about how color and texture work because we look at the mid-day sky and the sky seems brilliant even though it's only a light, graded blue and seems to have no texture at all. That's because the sky is backlit in a sense. It's all about the difference between additive and subtractive color. A pigment of sky blue (one that really is the same blue as the sky) straight out of the tube won't appear bright unless it's textured.
I'm always surprised that liberated color appears so agressive and so...well, evil and alien. The energy in color is usually locked up and hidden under a matrix of other colors and distractions. When released through texture and contrast it goes wild and seems to attack the viewer. Don't you feel that when you look at the blue painting above? If I were a colorist I might find myself talking to the color as it develops because it definitely seems to have an agenda opposed to my own.
The real excitement in seeing the cloth pattern is in the realization that the alien blue Matisse coaxed out of it was there all along. It makes you see other common objects in a different light.
Sunday, January 21, 2007
Tuesday, January 16, 2007
I TAKE MY SNOOTY FRIEND TO GET SOME FAST FOOD


I forgot that using a door is a learned skill. A man who hadn't learned it yet came to the door, saw his friends inside, but couldn't get in because a slab (the door) was in the way. After making a few tentative little pushes he opened the door about 20% of the way, then tried to squeeze in through the narrow opening. The door, which had a normal amount of spring tension, gently began to close on him, pinning him there by the shoulders. The man painstakingly turned sideways to get more room but the door closed on him in that position too, forcing him to wheedle through sideways, like a crab. I'm embarrassed to say that I was so suprised by what I was seeing that I forgot to offer to help. Besides I was distracted by a little kid who was trying to hit Mike on the head with a DVD box.
I also forgot that using a cup is a learned skill. A man settled into a booth with a cup of coffee and looked wistfully out the window. Nothing wrong with that, just a citizen enjoying a cup of coffee. "Ah!" you could almost hear him thinking, "Life is good!" He took a sip then went to take another sip and was shocked to discover that the cup was empty. He looked at the kitchen angrily then got up and filled it again. Back in the booth he took another long, relaxed sip. "Aaaaah!", you could hear him think, "That's good!" But wait a minute! When he went to take a another sip nothing was there! What kind of restaurant are they running here? Once again he angrily looked at the kitchen then went up and got more coffee. This went on and on, with him looking suprised that he had nothing in his cup then filling it with only one sip's worth of coffee. Once again I didn't offer to help because the kid was back hitting Mike with the DVD box again.
I should add that Mike was sitting close to the aisle. Every time the coffee man passed he would fart next to Mike's head. And when I say "passed," I mean passed in both directions. Mike would get a fart in his face on the guy's way up to the counter and a fart in the face on the guy's way back.
I suggested to Mike that we slide farther in on our seats so we could get away from the aisle but when we did that the woman in the booth behind us cast a murderous stare at Mike, probably thinking that he was the father who abused her and now deserved to be stabbed. Regretfully we slid back to the aisle where Mike was promptly farted on.
I suggested to Mike that we slide farther in on our seats so we could get away from the aisle but when we did that the woman in the booth behind us cast a murderous stare at Mike, probably thinking that he was the father who abused her and now deserved to be stabbed. Regretfully we slid back to the aisle where Mike was promptly farted on.
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