What I really want to talk about is how much influence a storyboarder should have on a film.I'm a storyboarder myself and I like it because in some ways it's close to direction and I like to direct. In a small and limited way storyboarders are the visual kings of the projects they work on and like every other storyboarder I like to be king.
Hearing me talk like this would have amazed animators in the 30s and 40s. In the golden age of Warners, when cartoons were done right, storyboards weren't a big deal. Boards were done by writer artists and were so rough and so lacking in continuity that a casual reader would have had trouble understanding them (example below). That's why so few Warner boards of that era survived. Nobody thought they had any value. Really, the story only came together visually in the mind of the director who did a bunch of drawings for his handouts.
Later on, in the TV era, writers and executives effectively got rid of directors and a new category of artist was born, the non-writer storyboarder. This was a terrible defeat for animation. The problem is that films with a strong script and storyboard feel often don't lend themselves to animation very well. If you look at the funniest Bill Nolan black & white Terrytoons you'll see that the highlights, the real audience-grabbing scenes, are often something the animator (or the animator-director) thought of. Cartoons lost a lot of their playfulness and innovation when animators were reduced to fleshing out other peoples' ideas and layouts.
Of course audiences like structure and and so do I. In the current factory system some of the storyboard feel is inevitable. Even so, without the animators' input into the stories cartoons will continue to be a sad thing, very much cut off from its roots. We need to bring animators and directors back under the roof of the parent studio. We storyboarders should remind ourselves that the animators are the stars (or should be) and we're just there to make them look good. Everybody else, the executives, directors, writers, storyboarders, layout people and colorists...all exist solely to make the animator actor look good on the screen.
BTW, this post was inspired by Mark Mayerson's almost current blog about storyboards:
http://mayersononanimation.blogspot.com/
The storyboard at the bottom is from Ward Kimball's "Mars and Beyond." I don't know if it helps to make my point, I just put it in because I like it.





"OH BOB! YOU WERE SO GREAT! HOW DID YOU AND SCRIBNER THINK OF STUFF LIKE THAT!!!???" Oh...uh... pardon. I lost it for a moment.











London must have been something to see in the 1820s when Dickens was a kid. He loved to walk the streets and explore the mysterious alleyways and stairways that disappeared into shadows. The streets were teeming with life and I can only imagine the kind of characters he must have encountered.
In the days before electronic media people cultivated their personalities. You had to carve out a unique identity for yourself and dress and move in a way that underlined that personality. We should do that today. Mild people should be very mild and louts should back slap and wear checkered suits. Stingy people should wring their hands, accountants should squint and earnest people should be well-groomed like Cary Grant. Our goal should be to remake society in such a way that street life will once again inspire cartoonists and filmmakers and writers like Charles Dickens. .jpg)
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Here's (above) a more youthful me. That's Kali mugging underneath. Anyway my face was V-shaped in those days and my eyes were somewhat wide open. Gee, I had a big nose and ears even then!